Knight's Never ending dungeon
Hi everyone,
I'm sharing my Roguelike-ActionPlatformer project.
You'll find in the game :
-A new dungeon each time you die or press"r"
-Randomly generated ennemies on each map
- 14 Cumulatives upgrades that you can buy or loot
-Store and loot rooms
-Each room have a different fight to take, kill all ennemies.
-Get coins to buy lifes or adding damage
-1 Boss
Q to fire and space to jump. Arrow to move.
Take care of golbins.
Updates for graphics ands adding more ennemies and cumulative effects will come soon.
Tell me what you think !
New Update 1:
Adding Doors, Camera lock, Dezoom to better suits the need, graphics.
New Update 2:
More loots, fixing some graphic bugs
New Update 3 :
- 12 loots : Different missiles shapes, trajectory and effect. All cumulatives between them.
- Improving fire rate available in loots
- Hits now stop the ennemies for a short time
- 3 background patterns
- Some bugs fix
- Sound and music
More loots, pattern of room, mobs and boss to come !
New Update 4 :
- Adding 30 Patterns for the room ==> Increase room diversity
- Pathfinding fix
New Update 5 :
- Add 40 loots, all cumulatives between them
- Jumps are more easy, half-flying with infinite jump
- Adding tutorial in first room
Next time ==> UI improvements + graphics
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | Quapote |
Genre | Platformer, Action, Shooter |
Made with | GDevelop |
Tags | 2D, Action RPG, Dungeon Crawler, Procedural Generation, Roguelike, Roguelite, upgrades |
Download
Click download now to get access to the following files:
Development log
- Update 16/05/2020May 16, 2020
- Update 06/05/2020May 06, 2020
- Update 05/05/2020 BisMay 05, 2020
- Update 05/05/2020May 05, 2020
- Update 04/05/2020May 04, 2020
- Update 29/04/2020Apr 29, 2020
Comments
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Hi! The video looked interesting, but in the browser (firefox) it's not playable for me. It's jumpy and flashy, the movement is erratic, I fall through the floor and get stuck... There seem to be some bugs...
Thank you. I have to try with firefox. It seems to work on Chrome